Difference between revisions of "Mornington Crescent (Current)"
(New page: This page is dedicated to an ongoing game of Mornington Crescent, do not hesitate to participate. However, as we are playing under a Nurengruder Eschatology I remind you to sign your m...) |
m |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 2: | Line 2: | ||
=The Game= | =The Game= | ||
− | Quite as simple opening, Hornchurch, near the end of the District line. | + | Quite as simple opening, '''Hornchurch''', near the end of the District line. -([[User:OG.Brown|OG.Brown]]) |
+ | |||
+ | I can see you've left me a number of avenues of play here. I think I shall move to '''Marble Arch'''. Might I suggest also that, for ease of reference, we bold our station moves from now on? -([[User:Camozzi|Camozzi]]) | ||
+ | |||
+ | Come on, somebody else play, I really don't want to pull out the Type H games for online two-player play. They really gut the Egyptian Rules. [[User:Camozzi|Camozzi]] 05:45, 20 June 2007 (CDT) | ||
+ | |||
+ | Working on the night shift entitles me to claim my Cabinet Privileges this day, the first of cousin Gordon's reign as PM. With said privileges I'll fore-go the (now standard) Commuter Entropy effects of the Stovold Cognate and reduce that coefficient as per the 1979 Boston Bi-centennial Manifests that limit non-textual play to alternative gradients. I'll freely interpret "alternative" to mean international play and move to the Beijing Z-line with a stop at '''Hanzou''', opening the eastern theatre of international play, stranding you with the Bullet-Train-Line-Velocity-Deficit (the ever dreaded BTL-VD) that will surely cripple your typically cross-continental play. , Brian. [[User:OG.Brown|OG.Brown]] | ||
+ | |||
+ | Not if I move somewhere without high-speed trains. I'm going to move from the Marble Arch to the Delicate Arch, as it were. '''Green River station, Utah'''. [[User:Camozzi|Camozzi]] 14:54, 27 June 2007 (CDT) | ||
+ | |||
+ | ==Links== | ||
+ | *[[Knox MC (Current)|Knox MC]] | ||
+ | *[http://www.oxfordtube.com/assets/london/underground_map.jpg A map] ''(Note: for novices ONLY!)'' |
Latest revision as of 12:54, 27 June 2007
This page is dedicated to an ongoing game of Mornington Crescent, do not hesitate to participate. However, as we are playing under a Nurengruder Eschatology I remind you to sign your move and to stick to rule 7b.
The Game[edit]
Quite as simple opening, Hornchurch, near the end of the District line. -(OG.Brown)
I can see you've left me a number of avenues of play here. I think I shall move to Marble Arch. Might I suggest also that, for ease of reference, we bold our station moves from now on? -(Camozzi)
Come on, somebody else play, I really don't want to pull out the Type H games for online two-player play. They really gut the Egyptian Rules. Camozzi 05:45, 20 June 2007 (CDT)
Working on the night shift entitles me to claim my Cabinet Privileges this day, the first of cousin Gordon's reign as PM. With said privileges I'll fore-go the (now standard) Commuter Entropy effects of the Stovold Cognate and reduce that coefficient as per the 1979 Boston Bi-centennial Manifests that limit non-textual play to alternative gradients. I'll freely interpret "alternative" to mean international play and move to the Beijing Z-line with a stop at Hanzou, opening the eastern theatre of international play, stranding you with the Bullet-Train-Line-Velocity-Deficit (the ever dreaded BTL-VD) that will surely cripple your typically cross-continental play. , Brian. OG.Brown
Not if I move somewhere without high-speed trains. I'm going to move from the Marble Arch to the Delicate Arch, as it were. Green River station, Utah. Camozzi 14:54, 27 June 2007 (CDT)