Mornington Crescent (Current)

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This page is dedicated to an ongoing game of Mornington Crescent, do not hesitate to participate. However, as we are playing under a Nurengruder Eschatology I remind you to sign your move and to stick to rule 7b.

The Game[edit]

Quite as simple opening, Hornchurch, near the end of the District line. -(OG.Brown)

I can see you've left me a number of avenues of play here. I think I shall move to Marble Arch. Might I suggest also that, for ease of reference, we bold our station moves from now on? -(Camozzi)

Come on, somebody else play, I really don't want to pull out the Type H games for online two-player play. They really gut the Egyptian Rules. Camozzi 05:45, 20 June 2007 (CDT)

Working on the night shift entitles me to claim my Cabinet Privileges this day, the first of cousin Gordon's reign as PM. With said privileges I'll fore-go the (now standard) Commuter Entropy effects of the Stovold Cognate and reduce that coefficient as per the 1979 Boston Bi-centennial Manifests that limit non-textual play to alternative gradients. I'll freely interpret "alternative" to mean international play and move to the Beijing Z-line with a stop at Hanzou, opening the eastern theatre of international play, stranding you with the Bullet-Train-Line-Velocity-Deficit (the ever dreaded BTL-VD) that will surely cripple your typically cross-continental play. , Brian. OG.Brown

Not if I move somewhere without high-speed trains. I'm going to move from the Marble Arch to the Delicate Arch, as it were. Green River station, Utah. Camozzi 14:54, 27 June 2007 (CDT)

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