Difference between revisions of "Physics (band)"

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The aim of Physics is to create environments. These environments are created by marrying sonic and visual elements which come together to create a particular mood. The moods are temporal in nature, revolving around performances which last for varying amounts of time. More aptly described as sound architecture than music, the work focuses on creating an entire setting in which an a viewer (or, more appropriately, an ''experienceé'') is meant to experience a particular mood or set of moods.  
 
The aim of Physics is to create environments. These environments are created by marrying sonic and visual elements which come together to create a particular mood. The moods are temporal in nature, revolving around performances which last for varying amounts of time. More aptly described as sound architecture than music, the work focuses on creating an entire setting in which an a viewer (or, more appropriately, an ''experienceé'') is meant to experience a particular mood or set of moods.  
  
Influences range from [http://www.myspace.com/mumtheband/ Múm] and [http://en.wikipedia.org/wiki/Brian_Eno/ Brian Eno] to [http://www.nga.gov.au/InternationalPrints/essays/Images/large/34b15042.jpg/ Sol Lewitt] and [http://www.diacenter.org/exhibs_b/flavin-exhib/ Dan Flavin].
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Influences range from [http://www.myspace.com/mumtheband/ Múm] and [http://en.wikipedia.org/wiki/Brian_Eno/ Brian Eno] to [http://www.nga.gov.au/InternationalPrints/essays/Images/large/34b15042.jpg/ Sol Lewitt] and [http://images.artnet.de/artwork_images//161/146525.jpg Dan Flavin].
  
 
[[Category:Bands]]
 
[[Category:Bands]]

Revision as of 22:32, 12 August 2007

Physics is the pseudonyms under which Pac Pobric operates.

The aim of Physics is to create environments. These environments are created by marrying sonic and visual elements which come together to create a particular mood. The moods are temporal in nature, revolving around performances which last for varying amounts of time. More aptly described as sound architecture than music, the work focuses on creating an entire setting in which an a viewer (or, more appropriately, an experienceé) is meant to experience a particular mood or set of moods.

Influences range from Múm and Brian Eno to Sol Lewitt and Dan Flavin.