Difference between revisions of "The game"
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5. You can only lose the game once every thirty minutes. | 5. You can only lose the game once every thirty minutes. | ||
| − | [[ | + | [[Tasha Coryell]] and [[Daniel Dyrda]] got sick of losing the game and created their own game where they win when they think of the game and then announce it, thus making everyone around them lose the game. It is great fun, and far less pessimistic than the above game. |
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| + | The game is based off of a Foucauldian philosophical conceptions of power-knowledge and ''discourse''. | ||
Latest revision as of 19:56, 14 July 2010
You've lost the game.
If you don't know what "the game" is, here are the rules:
1. You are now and forever playing the game.
2. You cannot win the game.
3. Everytime you think of the game, you lose the game.
4. Everytime you lose the game you must say you lose the game, thus causing everyone else around you to lose the game.
5. You can only lose the game once every thirty minutes.
Tasha Coryell and Daniel Dyrda got sick of losing the game and created their own game where they win when they think of the game and then announce it, thus making everyone around them lose the game. It is great fun, and far less pessimistic than the above game.
The game is based off of a Foucauldian philosophical conceptions of power-knowledge and discourse.